![kiwi 🥝 on Twitter: "cool thing i realized today: in Nintendo's RPX file format (Wii U executable, based on ELF), they set the header's "OS ABI" and "ABI Version" bytes to 0xCA kiwi 🥝 on Twitter: "cool thing i realized today: in Nintendo's RPX file format (Wii U executable, based on ELF), they set the header's "OS ABI" and "ABI Version" bytes to 0xCA](https://pbs.twimg.com/media/EpUmpLcXEAQFRmQ.jpg:large)
kiwi 🥝 on Twitter: "cool thing i realized today: in Nintendo's RPX file format (Wii U executable, based on ELF), they set the header's "OS ABI" and "ABI Version" bytes to 0xCA
![Cemu (Wii U) isn't being recognized as a platform, can't import games (.rpx) - Troubleshooting - LaunchBox Community Forums Cemu (Wii U) isn't being recognized as a platform, can't import games (.rpx) - Troubleshooting - LaunchBox Community Forums](https://forums.launchbox-app.com/uploads/monthly_2021_11/image.png.263f42fc577cab58307de743085514bc.png)
Cemu (Wii U) isn't being recognized as a platform, can't import games (.rpx) - Troubleshooting - LaunchBox Community Forums
![Wii U] RPX/ELF loader does not clear BSS segment, causing crash · Issue #5304 · libretro/RetroArch · GitHub Wii U] RPX/ELF loader does not clear BSS segment, causing crash · Issue #5304 · libretro/RetroArch · GitHub](https://user-images.githubusercontent.com/15101626/29327057-0ab3c390-81ab-11e7-92b9-f65895678f4c.jpg)